Built-in settings on Jungle Tree prop + Lava Rock Textures are causing validation errors!

Hey there!

The built-in wind FX and falling leaves are causing validation errors in UEFN. Due to this, I can not playtest nor publish my island. I’ve included two images to show the setting + the error it’s causing.


On top of this, another issue I’m having is that applying any of the lava rock textures to other rocks is causing a validation error as well. This is strange, as any other texture data, dynamic or not, causes no issues whatsoever when applied to other props or structures.

I’ve included two images to showcase this as well.


It would be very helpful to have this bug resolved soon!
Any workarounds in regards of the texture data for the rocks that may work for the time being would be greatly appreciated! Thank you for your time.

@Kiriousaurus Thank you for your report! We would like to look into this further, would you be able to submit a bug report using the form available here? Fortnite Creative

1 Like

Sure thing! I just sent it in.

The tree issue is a bug that I’m taking a look at thank you for the report. For the rock issue it looks like you are trying to use an asset from another prop which isn’t allowed. I can’t find the LavaCliff as an exposed public texture you can use:


If you are copying and pasting assets from some props onto others that is not allowed and the system is correctly catching you.