Summary
Niagara system or emitter that uses “Make Float from Linear Color” (built-in Unreal function) fails UEFN map validation.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
- Create Niagara System using standard Fountain
- Set any float (e.g. Particle Size) to “Make Float from Linear Color” (any values)
- Drop the Niagara system into the map (anywhere)
- Try to Launch Session
Expected Result
Session launches, as this is a built-in, safe function.
Observed Result
Validation failure.
Disallowed reference to /Niagara/Enums/ENiagaraFloatFromLinearColorOptions.ENiagaraFloatFromLinearColorOptions
Platform(s)
Windows 11