Built 5.2 engine rebuild again after shared to team?

Hi,
I changed some code from github, and build the engine. it works. however after i copy the binaies, plugins, and obj file inside intetmated folder on other PC, it will rebuild the engine again when it ceate a empty cpp project?

I have read some of the questions about this issue, but all of them is base on 4.xx version.

Is there a steps that i can follow to share my built engine to others?

thanks