Buildings Teleporting When Pushing Changes to Session

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

World Building

Summary

When Pushing Changes to the launched session, Buildings that were placed before are teleporting randomly somewhere else. This Issue is only happening to Pre Build Buildings.

Steps to Reproduce

Build Random Pre-Build buildings far away from each other on a map and then chance something in UEFN and push through the changes. It only happens sometimes and i havnt have heard that this happens to other people yet.

Expected Result

That the Buildings remain where they were.

Observed Result

Sometimes they dont and get taken away from where they belong and spawn somewhere else on the map

Platform(s)

PC

Additional Notes

It doesnt happen to ALL Pre-Build buildings, for now it always happens with 3. But these 3 Buildings get teleported to a random place everytime

First the Tribune was there, next to the others, but then after pushing through some changes, it suddenly wasnt there anymore and was somewhere else

here the after picture

Have you found a solution to this bug? I have the same problem.

Yes i did! not really but kind of :smiley: you need to place all prebuild buildings with UEFN and not in Fortnite. So just go in UEFN and search for the Building you want to place and drag it in. You can place all the small stuff in Fn it doesnt matter, but the big Pre Build things you need to place in UEFN. Let me know if this worked for you aswell