Buildings HLODS are completely impossible

Summary

Ever since 38.11 Building HLODS has a huge problem where they will fail every time.

This happens after you build hlods with a bunch of apollo and asteria trees in your scene, you will get a validation error and prompted to run a fix up so you can launch, this works but as soon as you try to delete and rebuild your hlods this bricks your ENTIRE project forever and the only way to fix is to revert, but obviously this is not realistic nor possible in most cases.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

World Building

Steps to Reproduce

Build hlods with an assortment of apollo and asteria trees, build hlods, attempt to launch and then when prompted with validation error, run fix up and then try rebuilding

Expected Result

It works like it did before

Observed Result

I get a build failed error right at the end

Platform(s)

N/A

Island Code

N/A

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FORT-1023519’s status has changed to ‘Ready for QA’. A member of the QA department is investigating the issue.

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