Hello,
I’m trying to build Unreal Engine from source (based on 5.7.1-release tag).
I followed the README instructions and :
- executed
Setup.batscript - executed
GenerateProjectFiles.batscript - Open the project from UE5.sln
- Installed missing components via VSInstaller (prompted by VS)
- Set the right configuration and start building → fail
The build fails for strange reasons :
- Planty of
cannot open source file "XXX.generated.h"error (E1696) - Planty of
this declaration has no storage class or type specifiererror E0077, which are directed toGENERATED_XXX_BODYmacros (explaining the error above I think) - Planty of
Unable to parse delegate declaration; expected 'DECLARE_DYNAMIC_DELEGATE' but found 'DECLARE_DYNAMIC_DELEGATE_XXXParam'.errors.
I have no clue on what can cause those errors.
Any idea ? ![]()
Thanks