[Building Project] How to use Preview's Quality?

Hello everyone!

I have a little issue when I’m building my project. I would like to use the same rendering quality (i.e., low quality) as the one in the Preview Mode, inside Unreal Engine 4.

Is there a way to do that, or at least to know what parameters I can tweak in order to lower the quality?

I tried to search for that information, but I couldn’t find something :frowning:

Thanks in advance.

I’m not sure what you mean, if you like the results of the Preview quality then just set it to Preview and use that

I can set it to Preview inside the Unreal Engine 4 application.

But I can’t when I’m **packaging **the project and running it through the .exe file. It uses a better quality (Standalone) instead of the Preview Quality I would like to display on the “shipping version”.

Did you build your lighting after changing it to Preview? It doesn’t rebuild lighting when you package the project so what you see is what you’re going to get. Also make sure your scalability settings in your packaged game are the same as it is in the editor.