Building off Augmented Image Tracking - Place a cube?

Hey all,

New AR dev trying to learn how to effectively place objects.

I’m working off of this: SDK ARCore cho Unreal Engine  |  Google for Developers
It tracks one of several candidate images and puts a 3d frame around them. What I would like to do is remove the frame and place a basic cube out from the image. Ideal use case is that the tracked picture is on a computer screen, and the cube is placed outwards from the image toward the user. I tried replacing the “Spawn actor” function to use a cube actor, and removed the extra code to track to the image’s corners. However, no cube comes up. Any idea how I could easily and effectively do this?

Hi,
not quite sure, if this is exactly what you’re looking for → I created a small tutorial regarding AR image tracking, which basically does what you’ve described.

https://www.youtube.com/watch?v=6mavqUqX0MA

Pls let me know if this works for you.

br,
Max