Building Mechanics Issues in UEFN NEED TO FIX OR UPDATE

Subject: Issue Report: Building Mechanics and Weapon System in UEFN and Creative Mode

Dear Team,

I hope this message finds you well. I would like to bring to your attention some issues I’ve been experiencing in both UEFN and Creative Mode that are impacting my ability to create and showcase my work effectively.

Building Mechanics Issues in UEFN:
    Whenever I adjust the direction of objects (e.g., buildings or world structures) before finalizing my builds, the dimensions often change unexpectedly.
    When deleting structures or buildings, remnants seem to persist, even though they should no longer exist. This becomes apparent after starting or restarting the game.
    Additionally, when I test my builds in-game, I notice that objects shift slightly (e.g., by 17 degrees or similar) after exiting and re-entering the game. This inconsistency disrupts the precision required for competitive and creative building, making it difficult to showcase my work accurately.

Issues in Creative Mode:
    Similar problems occur when building directly in Creative Mode. It's challenging to monitor what’s happening with structures, as unexpected changes occur without clear triggers.

Weapon System Issues:
    The new ballistic or weapon system worked well initially, but it has since stopped functioning as expected. This significantly impacts gameplay and creative testing.

These challenges are frustrating and hinder my motivation to express my creativity and share my work with the community. Resolving these issues would greatly enhance the user experience and support creators like me in realizing our visions.

Thank you for taking the time to review this feedback. I hope these issues can be addressed in a future update. Please feel free to reach out if further clarification is needed.

Best regards,

@NADDIFK Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.

Could you enter these as separate bug reports here if they aren’t already there? Thank you!