Building Lighting turns objects black. Again

Hi, I am new and I have the same problem.
Could you address it more specifically?
We should go to the rendering tab and change the Light Units? Also, changing Dynamic Global Illumination Method and Reflection Method?

Also, do you know the differences between Build Lighting and Bake GPU Lighting?
This is a project in which everything is static and only lights are changing in different scenarios. Then participants will experience it through VR.

Best, Nariman

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