I have a scene with 13 levels. Its a scene of a country house in which I’m using level streaming.
I have all the lighting in the persistent level. No lighting in any other level. When I tried to build the lighting on production quality from the persistent level, 14 hours passed and had only about 20% done, and the editor became unresponsive.
I’m attaching the image of the swarm agent. My question is, what am I doing wrong or how should I go about rendering streaming levels?
1.Should I hide levels on the level panel and render a few a time?
2.Should I load a level and insert the same lighting setup I have on my persistent level and render each level or is it the same thing as just hiding the levels on the level panel?
3.Is there a video tutorial somewhere I haven’t found yet about rendering the streaming level the right way or can you give me some input about how to do it.
I have an i7-6700HQ 2.6GHz with 32GB of RAM 960m Nvidia card.