Building light stucks at 99% help please!

Hi thanks for the quick reply…first the lightmass importance:i dont see it in my project ,i see a light source sky light and a post process volume on the lighting folder
and second the landscape: the terrain have 1300 foliage (low low poly trees and low poly grass) and i think that have a couple more of actors 438 (you know barrels towers a few lights particles etc )but i leave the computer runing like 10 hours,dont think that is because of the foliage and stuff
my computer : amd A-10 7800 quad core 3,50 each core
radeon r7 graphics (integrated with the A10)
6 gb ram

EDIT: sorry find the lightmass importance it was there a little bit more high on the Z than the terrain can be that the problem?