Hi all,well i dont know what happens but when i put my projet to build lights only stucks at 99%…i leave the computer running all night building the light and nothing happened when i hit cancel the log dont say anything ( dont give me any problem that is causing this “stuck” ) and the swarm agent neither (swarm bar stucks at 99,94% but dont freezes,it keeps working and working and working for ever)
-have you added a lightmass importance volume to your level?
-what exactly do you have in your map? -> e.g a large landscape with lots of foliage can take a while till it gets build
Hi thanks for the quick reply…first the lightmass importance:i dont see it in my project ,i see a light source sky light and a post process volume on the lighting folder
and second the landscape: the terrain have 1300 foliage (low low poly trees and low poly grass) and i think that have a couple more of actors 438 (you know barrels towers a few lights particles etc )but i leave the computer runing like 10 hours,dont think that is because of the foliage and stuff
my computer : amd A-10 7800 quad core 3,50 each core
radeon r7 graphics (integrated with the A10)
6 gb ram
EDIT: sorry find the lightmass importance it was there a little bit more high on the Z than the terrain can be that the problem?
Hey stockbrot i read your post and i did the solution but didnt work that time but now i erase the lightmass importance volume ,put it again on the terrain (this time at the correct XYZ) build my light once again and TAAADAAAH XD its fixed…i think it was a little bit thanks to your solution (cause the template it was on the map since i tested your solution) and a little bit thanks to that give me the idea of the lightmass importance volume, thanks you both to answer to my question and help me whit my problem!