Building Light Problem

So basically, Im using an Asset from the asset store for my corridors, I dont wanted to use one asset for everything, so I build me up one corridor and created a Static mesh of it, and made up the collison, but after building the lights in Production quality, The lights kinda messed up, and only those where I do use the orginal assets are working fine

Before:

After:

forgot to update, I thaught it was because of the UV map, but I dont know how to fix it.