I tried to build my VR game this morning, but it doesn’t work. The build itself works but when I run the .exe, the VR does not activate. I am not new to UE4 and VR. So I tried something.
I did the same thing on 4 versions of the engine: 4.11 / 4.13.2 / 4.14 / 4.14.1
I created an empty scene and I just added a blueprint which contains a camera with an auto possess player to 0. On 4.11, it works perfectly (editor and build). But on the other versions of the engine: 4.13.2 / 4.14 / 4.14.1, this works perfectly in the editor but not the build.
Did I miss something ? Can it come from steamVR ?
ps : Sorry for my english