I tried to build my VR game this morning, but it doesn’t work. The build itself works but when I run the .exe, the VR does not activate. I am not new to UE4 and VR. So I tried something.
I did the same thing on 4 versions of the engine: 4.11 / 4.13.2 / 4.14 / 4.14.1
I created an empty scene and I just added a blueprint which contains a camera with an auto possess player to 0. On 4.11, it works perfectly (editor and build). But on the other versions of the engine: 4.13.2 / 4.14 / 4.14.1, this works perfectly in the editor but not the build.
In your Project settings there is an option called Start in VR. Check that on and your project should start in VR. Or you could put -VR as a command line argument in the shortcut to your projects .EXE.
Whoo, I had not seen the “Start in VR” in the project setting. I used the command -fullscreen and it worked in 4.11. Thank you Sam Deiter, my VR Game work !