Are you sure your game project is set to the default visual studio project (itβs name should be in bold letters).
It seems like you are trying to compile ArchiveProxy.h which is part of the engines runtime. I think you may be building the engine (UE5) instead of your project.
Check if you have live coding open inside of the editor. If so then disable it, it conflicts with vs builds.
You can also try closing vs & unreal. Delete the folder Binaries in your game and rebuild your project.
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Wow,thanks a lot ! it work !
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