build planar reflection capture

Hi [noob :warning:]
As I’m building box or spherical reflection captures all the reflections are built so when I move an object the reflections do not change, which is exactly what I want. But when it comes to planar reflection, when I hit the build reflections, I still get the dynamic reflections. (e.g., as I move an object in front of the mirror with planar reflection on, I get the real time feedback in the mirror)
So, what’s going on? planar reflections cannot be built and baked at all or I’m missing something?

Correct

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