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Build Lighting (from console?) for every single map -> while hiding all the other maps

Hey there,

so this is the setup:

  • imagine you have two different sets of furnitures for a room
  • you put them in two different levels.
  • you want to build lighting

Is there a way to build lighting automatically here? (now imagine you have 40 sets of different furnitures)
I tried building lighting from console (Build lighting from command line - UE4 AnswerHub), but even when only certain maps are specified, the others are of course still visible and blocking the light / overlapping.

Any ideas?