Hello,
I have 5 levels and build lighting works in 4 of them, including the biggest with the most assets and lights etc. But in one level which is a single room with 14 objects, the lighting keeps getting stuck at 99%. After 30 minutes it’s still hanging. I’ve tried restarting my PC, and checked shader complexity and light maps. But I can’t find out what’s wrong. Is there any way to find out what is causing this issue?
