Hi all. Sorry for my poor english.
I am expecting an issues when building light. For my project, i took photos and imported it into my content browser. Then i create material from this photo to apply on static mesh or bsp.
When i do that, building light fail everytime. That was my process in UE4 and it was working fine. Does anybody know how ti fix it ?
What is the error? Do you meshes have lightmaps?