Hey guys,
I tried 2 different ways now to create my own project:
- with the compiled version (with the login)
- source-compilation
Yet both of these give me errors when compiling (my own project in the pre-compiled case), that I don’t understand …
C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: The command ““C:\Unreal Engine 4\4.0\Engine\Build\BatchFiles\Build.bat” MyGameEditor Win64 Development “C:\Users\Documents\Unreal Projects\MyGame\MyGame.uproject” -rocket” exited with Code -1 [TRANSLATED! I have the german version of VS so I had to translate this myself)
Another one that sometimes pops up without an obvious reason:
“Failed to open descriptor file ‘…/…/…/UE4Game-Win64-Debug/UE4Game-Win64-Debug.uproject’”
Another issue is that there is not even a bit of Intellisense, I dont get any suggestions for anything … There are highlighted Keywords, but no suggestions
There is another error that I fail to reproduce right now, occurring when trying to build the source code from GitHub.
I appreciate every idea!
Thanks in advance