After build failed, some character is showing just ???.
So I make a simple error and compare output with 4.19
Build result
4.19
error C2065: ‘asdfasdf’: undeclared identifier
error C2143: syntax error: missing ‘;’ before ‘}’
4.20
error C2065: ‘asdfasdf’: ??? ??? ???.error C2143: ??? ???: ‘;’??(??) ‘}’ ??? ???.
Log at UE_4.20\Engine\Programs\UnrealBuildTool\Log.txt also showing broken character.
ParallelExecutor.ExecuteActions: D:\Develop\Unreal\DDakji\Source\DDakji\DDakjiPlayerController.cpp(116): error C2065: ‘asdfasdf’: ������� ���� �ĺ����Դϴ�.
ParallelExecutor.ExecuteActions: D:\Develop\Unreal\DDakji\Source\DDakji\DDakjiPlayerController.cpp(137): error C2143: ���� ����: ';'��(��) ‘}’ �տ� �����ϴ�.
This log text saved as UTF-8 I think. (when trying Save As, encoding shows UTF-8)
Ive changed window
s and visual studios language but had no effect. I think it
s a sort of ubt`s problem. Maybe language/encoding error.
How can I fix it? I want to change ubt`s output language if possible.