Build error on Linux 20.04.2 and ue5-main : remote_execution.pb.h not found

Could you tell me the distro that you are using?
Have you installed the build essential or similar for your distro ?

Possible issue is that clang downloaded and installed by running ./Setup.sh is corrupt.
delete these files using file browser
UnrealEngine/.git/ue4-sdks/v17_clang-10.0.1-centos7.tar.gz
go to UnrealEngine/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/
delete any clang folders like below
v17_clang-10.0.1-centos7

#From console ‘with internet on’ (to download clang again and dependencies possibly)
./Setup.sh
#To download nuget and .net 3.xx
./GenerateProjectFiles.sh

#Then to make sure things are working correctly we will only build ‘Unrealightmass’
#input:
make ARGS=“-clean” UnrealLightmass
#Then:
make UnrealLightmass

#See if that was successful run
make ARGS=“-clean”

#then build the engine completely make

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