could you please try compiling some parts to see if it succeeds, thus making sure that everything is working.
make ARGS=“-clean” UnrealLightmass && make UnrealLightmass
make ARGS=“-clean” ShaderCompileWorker && make ShaderCompileWorker
if any of the above steps fails could you link more log with something like to pastebin.
I too have a fedora 34 setup on another ue5 branch.
Also for every cpu thread you should have around 2gb of ram.
Try these also:
- do you have full folder permissions the source directory
- change Unreal Engine to UnrealEngine
- redownload the sdk (here)
Hope that you are not on the ue5-main branch as this is too bleeding edge to work on linux unless you know to work in engine source.