Hi
We are encoutering a strange build/deploy problem. We are working in a team of 2, using GIT.
In the editor everything works fine, but when we try to deploy/launch on the device it:
- Starts the first scene, with the menu only.
- Crashes when we try to open the second level with the gameplay:
- But if we check the Output Log, it says that the Launch Failed…
What is even more confusing we were encountering different behaviour on two different machines before today’s 4.6.1 hotfix. One of the machines was actually unable to launch the game at all. Now at least we are getting the same errors in both cases.
Does anyone has any idea what can be the reason for this kind of behaviour?

