Build All option for "World Partition Builder Commandlet"

Hey,

Is there any existing functionality to just “build all” World Partition maps for each of the WP commandlets listed here (https://dev.epicgames.com/documentation/en\-us/unreal\-engine/world\-partition\-builder\-commandlet\-reference\#world\-partition\-mini\-map\-builder)?

Each of them take a direct path to the map you want to build but we want to just run some of them overnight on all our world partition maps.

Current Options

  1. Search for all .umaps in PowerShell and pass them in.
    1. This isn’t really viable because some of the commandlets will complain if we give it a non-WP map.
  2. Create our own commandlet that generates a list of all WP map paths and then use that to iterate over and call all the other WP commandlets.

I just wanted to ask what is the expected method that you think developers should do in order to build all their WP maps?

Cheers!

Hello,

Currently, there is no option to build all World Partition maps of a project. However, you can supply it with multiple maps either by separating each map name with a comma “,” or via collections by providing the collection name instead.

Thanks,

Ryan