Summary
The swarm bugs from the Creature Spawner device are broken. Both the small and the big ones. The big ones are broken even more then the small ones. Eliminating any of those instantly ends the game’s round. And btw the big ones are always invisible, even though you can hit them if you know where they are located. Everything else from the Creature Spawner device acts normally and doesn’t seem to have such an issue.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Add a creature Spawner device. The device doesn’t transmit any signals to other devices. Choose any type of swarmers as spawned creatures and start the round/game.
Expected Result
You eliminate them and nothing happens.
Observed Result
You eliminate them and the round/game instantly ends.
Platform(s)
ALL
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It may also be somehow connected to the Progress Tracker device. But it is only connected to the Accolade device. And works fine with any other type of creatures.
Here is an example of what happens with the small bugs:
And here is what happens to the big ones:
As it was mentioned, the other creatures aren’t affected:
Still having the same issue. Any type of swarmer ends the round for me. I can’t even guess what is wrong. Checked island settings and the Round Settings device. Nothing! Everything seems to be fine. Tested eliminations with any other type of wildlife - they don’t trigger the round ending. Tested the same eliminations with npcs and players - they don’t trigger the round ending. It seems to be an issue with the swarmers themselves. Maybe there is some specific setting where swarmers count as some other class of wildlife which I can’t find? I have no clue. Would really appreciate to get any help with this.