Bug with vehicle station and Disable() in verse

Summary

When i move a vehicle spawner inside the vehicle station zone and respawn the vehicle i can set the fuel amount via a verse loop. This works well and as expected. The issue is the niagra vfx and audio still are active when the device is disabled and this imo should not be the case. When the device is disabled it should auto disable the niagra effects and audio from the device

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Place a vehicle service station
teleport a vehicle spawner to the vehicle station
respawn the vehicle
run a loop in verse like the snip below

Expected Result

it should stop the audio and visual effects when the device is disabled

Observed Result

it constantly shows/plays the audio and visual effects even if your inside the vehicle

Platform(s)

pc

Additional Notes

Please see video and sinp

I found a workaround by teleporting the vehicle station device away from the vehicle spawner but i think this still needs to respect enable/disable for creative 1.0 users as they wont be able to simply use verse to fix it and imo is a bug/design flaw with the device

On another note if we could set vehicle fuel amount at vehicle spawn or something that would be even better instead im having to make some system using this otherwise i would need 132 vehicle spawners instead of the current 32 im using

This is mainly due to we are not able to set a color on spawn either which seems odd and both would be great additions to the vehicle spawner device. I think also epic could let us have an option to use a template material and create one for the vehicles that would could set using Custom Material in the device itself :slight_smile:

I put a request in on the feedback forums for the things i think would be a good addition to the devices