“In maps created with the Star Wars brand template, the wingsuit and the Mandalorian’s Jetpack malfunction or fail to work properly.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Place item devices (Wingsuit, Mandalorian’s Jetpack) and Hero devices
Start the session and begin gameplay
Equip and use the Wingsuit and Mandalorian’s Jetpack
Expected Result
Wingsuit Result, Mandalorian’s Jetpack Result
Observed Result
“The wingsuit’s operation and effects are abnormal: it does not allow flight, remains hovering above the ground, and cannot land properly. The Mandalorian’s Jetpack does not function, cannot be removed from the inventory via drag-and-drop, and even when deleted with the remove button, the character still appears to be equipped with it.
Do you get this consistently in your testing? Are there any other changes to the island where you’re testing this? Could you check whether it occurs on a new island? We’re having trouble reproducing here. Thank you!
I conducted several tests and found the cause of the issue, but it has not been completely resolved.
When the Physics feature under Project Settings → Beta Access is disabled, the Mandalorian Jetpack and Jetwing work correctly. At the end of the video, you can see the remaining issue. (Video link_1: Dropbox )
However, with Physics disabled, another problem occurs when both the Mandalorian Jetpack and Jetwing are equipped in the slots. The Mandalorian Jetpack’s functionality remains active even while wearing the Jetwing, and it also appears abnormal in Build Mode. The issue disappears once the Mandalorian Jetpack or Jetwing is removed from the slot.
(Videolink_2: Dropbox )
(P.S.: Even when we created the first map, regular jetpacks and some items did not work properly when used with jetwings. So we posted a warning to users and released the game.) We did not file a bug report at the time, but it seems to be an old issue.