bug with exposure on viewport cam

Yop, Idon’t know why, but my base cam from view port add exposure on everything i’m near, maybe someonehere add an idea about the problem, i don’t know what have done, i’m pretty sur i didn’t touch anything in the viewport option, i add dlss plug in but i didn’t activate it.
On picture with shadows i’m far from ground, on the other pic i’m far too but less, when i’m approching exposure gone wild.


It’s like pilote a light with out piloting one.

Find out, global illumination must not be put on epic quality.

problem solved