Bug when throwing carryable object while jumping

Summary

If you throw a carryable object while on the upwards portion of a jump, it will spin out of control and not explode on impact. This only happens when an instigator is forced to carry the object.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

  1. Force an instigator to carry a carryable object (result is not the same when manually picking it up)
  2. Jump
  3. Quickly throw the object after jumping while you still have upwards momentum

Expected Result

The carryable object should follow a standard projectile path and explode.

Observed Result

The carryable object spins out of control and doesn’t explode.

Platform(s)

PC

Video

Additional Notes

The spinning trajectory of the carryable object here is similar to my previous bug report, but this bug is separate and was present before v36.30

FORT-945545’s status has changed to ‘Ready for QA’. A member of the QA department is investigating the issue.