Bug unreal engine 5.1.1

Bonjour je débute sur unreal engine et j’ai ce bug qui surviens quand je veut sauvegarder ou quand je valide ma partie modeling

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff

embree3
embree3
UnrealEditor_MeshUtilities
UnrealEditor_MeshUtilities
UnrealEditor_MeshUtilities
UnrealEditor_MeshUtilities
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

quelqu’un aurai déjà eu ce bug si oui aurai t’il une solution merci d’avance

Ma config :

I7-13700k
32Go de ram en DDR4 Corsair dominator
Nvidia RTX 3080
HDD : 2TB SSD SAMSUNG 990 PRO NVME M.2 PCIE 4.0

Bonjour!

Je suis Americain, alors mon francais est… pas genial (je parle Anglais et Espagnole).

Regarde ca, s’il te plait:

Greetings @Mackielzee

The access violation errors can be a number of different issues. I generally recommend starting with process of elimination. I’d try swapping your project to use DirectX 11 instead of 12. I’d also check your system specs against how much your project/level has to render as that can cause this issue. Then there’s even specific issues with files in the project that can cause it. This is a post I was working with a user recently that resolved their problem and it was not related to rendering. I’d check out all avenues. But, definitely start with DirectX 11. Let me know if it fixes it!