BUG UI Issue: Camera speed settings UI

I don’t know if this is a UEFN or UE issue, but I’m using UEFN so here it is. This is a super irritating problem as the camera speed just sets itself to whatever it wants when I open a project that I have previously set it to something else. THEN when you go to change the thing it jitters all over and goes into decimal points… why??? who wants their camera speed at 1.23 or something? It should snap to whole numbers, it’s like somebody switched this thing to float instead of int and the scale slider is just weird. Find me one person that will ever set their camera to something over 20. This allows you to set it to over 70 I think… unneeded.

So if it were my request, there would be a slider that snap to whole numbers and goes between 1 and 10 or so I guess. I’ve never had to go that fast but maybe huge maps it might help… dunno. Either way, right now it sucks.

Well, I just use my mouse wheel to adjust speed :slight_smile:

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how do you do that? My mouse wheel just zooms in or out

You have to hold right click in the viewport first

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ohh… I get it. I still uses a float though, that’s just weird. At least that’s an easier way to change the camera speed though. Thanks!

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