[BUG] UE 4.26 exponential height fog: no shadows

Hello !

I was trying to add fog to a room with an opening in the roof (and the sun coming in) on UE 4.26 and it looks like whatever i do, i dont have volumetric shadows on it

I recreated that same scene in 4.25 and it works perfectly
I even opened the 4.25 in 4.26 and boom: no more volumetric shadows :(:(:frowning:

my direct light doesnt use raytraced shadows
also: i ticked ““cast_volumetric_shadows”” and "“atmosphere fog sun light” on it

for the fog, i ticked ““volumetric fog””

Can you guys recreate that issue on your end ?

Hello,

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Thanks