When trying to select the Content Browser as “Tab to Focus” it either crashes the editor upon launching the Tutorial or it highlights the “Details” panel instead of the Content Browser.
Crash Log:
MachineId:75C881294BBB06EAEE8241ABBF344970
EpicAccountId:cc7a2e3fffbf4800bdc4a20d728d63a0
Assertion failed: IsValidIndex(Index) [File:D:\Build++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Core\Public\Containers\UnrealString.h] [Line: 204]
String index out of bounds: Index 5 from a string with a length of 5
UE4Editor_Engine!TUniformBuffer::SetContentsNoUpdate() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\rendercore\public\uniformbuffer.h:94]
UE4Editor_Engine!TGraphTask >::ExecuteTask() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\core\public\async\taskgraphinterfaces.h:999]
UE4Editor_Core!FNamedTaskThread::ProcessTasksNamedThread() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\async\taskgraph.cpp:932]
UE4Editor_Core!FNamedTaskThread::ProcessTasksUntilQuit() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\async\taskgraph.cpp:679]
UE4Editor_RenderCore!RenderingThreadMain() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\rendercore\private\renderingthread.cpp:319]
UE4Editor_RenderCore!FRenderingThread::Run() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\rendercore\private\renderingthread.cpp:440]
UE4Editor_Core!FRunnableThreadWin::Run() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:74]