Neilz0r
(Neilz0r)
1
Hi, I’m using the Unreal Tournament editor, and I’m using Tesselation in my master material.
I noticed that all of my static meshes didn’t have a selection highlight, specifically from the 2D orthographical viewports.
https://dl.dropboxusercontent.com/u/1997866/PublicForForumsWebsitesDONOTDELETE/tesselation_ue4/tesselation_bug_example.jpg
Disabling tesselation from the master material resolves this issue.
https://dl.dropboxusercontent.com/u/1997866/PublicForForumsWebsitesDONOTDELETE/tesselation_ue4/tesselation_bug_example2.jpg