Hey OpticalShadows,
I have been able to recreate your issue using a split screen function inside of UE4.
Currently this is an issue that we are aware of. It is backlogged and we will have this issue fixed as soon as possible.
Hey OpticalShadows,
I have been able to recreate your issue using a split screen function inside of UE4.
Currently this is an issue that we are aware of. It is backlogged and we will have this issue fixed as soon as possible.