In static mesh editor snap to grid doesn’t work in perspective view, but works in ortho views.
It doesn’t work in versions 4.17 - 4.20 (maybe previous too), launcher or source build.
How to reproduce:
- Open a static mesh
- Add socket
- Turn snap to grid on
- Try to move a socket in perspective view and in ortho views. Notice the difference.
Snap rotate works normally.
UE-61319