Reference ID
bd823348-4776-94d6-b1ad-dca4f3bb9544
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Summary
The volumetric cloud rendering feature within the UEFN (Unreal Engine for Next-gen) is experiencing an issue specifically on the Xbox Series S platform. When accessed on the Xbox Series S, the volumetric clouds disappear entirely from the visual display. However, the feature operates without any issues on low-spec PC setups.
Steps to Reproduce
Load a vanilla lighting sample scene (epic lighting for example) then Publish test island. Navigate to scenes or areas where volumetric clouds should be visible.
Notice that the clouds are entirely absent from the visual display.
Run the same island on a low-spec PC and observe that the volumetric clouds are rendering correctly.
Expected Result
The volumetric cloud feature should render appropriately and consistently across different platforms, including the Xbox Series S, as it does on low-spec PCs.
Observed Result
This issue significantly impacts the visual experience of the application for Xbox Series S users, detracting from the immersive atmosphere intended by the inclusion of volumetric clouds.
Platform(s)
Platform Affected: Xbox Series S
Software/Engine: UEFN (Unreal Engine for Next-gen)
uefn 5.4 (27.00) oct 23 release
Sreenshots: Discord