Bug Report: TMNT weapons can no longer be referenced in Class Designer or Item Granter devices.

Summary

Hello,

I would like to report a bug that has appeared since the latest UEFN update. It is no longer possible to use the Teenage Mutant Ninja Turtles (TMNT) weapons in devices like the Class Designer and the Item Granter.

This functionality was working correctly before the update, but now it causes a cooking failure with an “Illegal reference” error during project validation.

Steps to Reproduce:

Place a Class Designer or Item Granter device into a level.

In the device’s details panel, attempt to add any of the four TMNT weapons to the item list.

Launch a session or try to publish the project.

Expected Result:
The project should validate and cook successfully, allowing the device to grant the TMNT weapons in-game.

Actual Result:
The project fails to cook and throws an AssetValidator_AssetReferenceRestrictions error, specifically an “Illegal reference” pointing to the TMNT weapon assets. This prevents the project from launching or being published.

Thank you.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Place a Class Designer or Item Granter device into a level.

In the device’s details panel, attempt to add any of the four TMNT weapons to the item list.

Launch a session or try to publish the project.

Expected Result

The project should validate and cook successfully, allowing the device to grant the TMNT weapons in-game.

Observed Result

The project fails to cook and throws an AssetValidator_AssetReferenceRestrictions error, specifically an “Illegal reference” pointing to the TMNT weapon assets. This prevents the project from launching or being published. The actual reference is for WID_LineNotebook_River

Platform(s)

windows