[BUG] Recent update 37.20 broke the game play. Input trigger devices should trigger animations and must be consumed

Summary

We have developed a dynamic 3D Grid Menu system that enhances user interaction through the input trigger device. This device is specifically designed to manage the state of the menu cards by responding to a fire event. When activated, the system’s functionality is straightforward: if a card is in a closed position, it springs to life by opening, allowing users to view its contents. Conversely, if a card is already open, the event should trigger it to close, seamlessly maintaining a clean and organized interface. However, after a recent update, we’ve noticed an unexpected issue where the cards are not closing as they should. Given that the default state of the cards is open, we anticipate that triggering the event will result in the cards properly closing, maintaining the intended user experience.

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Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Start the game with 2 players, play to reach your turn to ask questions and try to close any card from the bottom 3 rows.

Expected Result

The card’s closing animation should be played on the input event triggered

Observed Result

The input trigger is not detecting

Platform(s)

All

Island Code

7387-6907-3174

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