Summary
We have developed a dynamic 3D Grid Menu system that enhances user interaction through the input trigger device. This device is specifically designed to manage the state of the menu cards by responding to a fire event. When activated, the system’s functionality is straightforward: if a card is in a closed position, it springs to life by opening, allowing users to view its contents. Conversely, if a card is already open, the event should trigger it to close, seamlessly maintaining a clean and organized interface. However, after a recent update, we’ve noticed an unexpected issue where the cards are not closing as they should. Given that the default state of the cards is open, we anticipate that triggering the event will result in the cards properly closing, maintaining the intended user experience.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Start the game with 2 players, play to reach your turn to ask questions and try to close any card from the bottom 3 rows.
Expected Result
The card’s closing animation should be played on the input event triggered
Observed Result
The input trigger is not detecting
Platform(s)
All
Island Code
7387-6907-3174