[BUG] Recent update 37.20 broke my map. Target input should be consumed but weapon behaviour continues

Summary

I use patchwork tool + input trigger to define custom target and fire behaviour. Target behavior is now broken in the published map, so both actions happen at the same time. It is confusing to players.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

Claim a house try to edit position of an already placed furniture item

Expected Result

No patchwork tool behavior

Observed Result

Weird Zoom action

Platform(s)

PS5

Island Code

6345-1067-7748

FORT-970429 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

Can confirm the same issue.

Input_Trigger_Device is set to ConsumeInput = true, but the default action(like firing gun when hitting the Fire Button) and the Input_Trigger_Device bound to it get triggered at the same time.