Bug: particle system visibility


We get some problems with particle systems on characters. Particle systems on moving characters are not always visible depending on camera orientation.

I send you a repro project to better explain the problem.

Is this a known issue ?

a lot.

Repro project

Hey HellSuffering,

The issue didn’t seem to occur once I set the fixed bounds for the particle system. I’ll post a screenshot of the setting that I enabled.

If you are still experiencing issues after setting fixed bounds leave a comment and let me know!


It works after I set the fixed bounds.

a lot !