[Bug] Ortographic projection camera renders scene in wireframe

I am operating in a new UE 5.0.2 project. I want to achieve a camera render of the world in orthographic mode.

The problem is the following: if I set the Projection Mode of the camera to Orthographic, I get an output representing a render of the scene in wireframe mode.

I suspect that this is not normal. I cannot figure out how to fix it either.
Please let me know if anybody has a solution to this.