Summary
When attempting to move multiple selected objects inside of the viewport in a blueprint, the objects will exponentially move, first object is moved 1 unit, second is moved 2 units, 3rd is moved 3 etc (for example).
Also would be curious if it’s possible if objects that were placed in absolute location, but then wanted to change it to relative, but have those objects not move(have the values match where the objects where).
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Open blueprint with multiple assets, select more than one asset to move, move assets and note how they don’t move the same.
Expected Result
Assets that are selected should move the same amount as each other.
Would like it to swap from absolute location to relative location without the assets being moved.
Observed Result
objects move exponentially when using the transform viewport gizmo.
Platform(s)
PC