Bug? Modeling Mode - Xform - Pattern - Circle, Randomly Pick Elements

Summary

When I try to generate houses for example, I select two different objects. I then randomize to get a variation between these. Once I generate for a result, instead of getting a random pattern just like it looks on the screen, the two different objects spawn inside each other instead, and the randomization is gone.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

Make a circle pattern using two separate objects, then generate.

Expected Result

I expect the result to look like it did before I generated.

Observed Result

The two objects used to spawn a pattern spawn inside each other instead.

Platform(s)

Unreal Engine 5.6

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