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[Bug?]: Matinee won't make movie from custom camera actor view?

Hi!

I have simple camera rig, with **SkeletalMeshActor **as a parent and 2 cameras as a childs:

Standard CameraActor:

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And my custom RealCameraActor, inherited from CameraActor. This custom camera contain 4 custom parameters from real world, what I’m using for recomputing of FOV:

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Sure, I have cameras and Director groups in Matinee actor:

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DAS PROBLEM:

I can Create Movie with ordinary CameraActor keyed in Director:

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But can’t Create Movie with my custom RealCameraActor:

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(I even animated a chair in Matinee just to check what Matinee is working).

Even more, I’ve tried to Set View Target in Blueprint:

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But this doesn’t help. I am getting the render from Player start position (with “default?” camera turning and movement) instead of my Real Camera Actor view.

Can you advise me anything please?

Thank you in advance!