Hi, after looking a lot, i didn’t find the solution. It’s seam that Matinee cannot record a movie with the same quality that we are having in the viewport in either simulation or play mode
Here’s the difference. (Left viewport, right matinee)
and i don’t have any translucide shader, just masked and others.
I did create a blueprint that set the quality to max, but still, i can’t get something even close to the one in the viewport.
I’m using unreal 4.4.