Hi,
Your solution seems to be exactly what I’m looking for but I have no idea how to implement it !
How do you create those files YourProject.build.cs, LFLandscapeGrassHack.h and LandscapeGrassHacK.cpp ? With notepad or any other text editor I presume ?
Where do you put those files in order they will be loaded at project startup ?
I’m pretty new for this kind of stuff on unreal, a little help will be greatly appreciated !
Thanks.