Summary
I am experiencing an issue with one of the devices which is the teleport checkpoint in UEFN for Rocket Racing. In a public/private session the player wont move after teleporting however in game session it allows you to move after teleporting. This interrupts the player and the only way the player would move again is by respawning
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Place a teleportation checkpoint and place the teleporter to any area
- Enable Teleportation
Start the game in a private/public session, and drive along the track
Expected Result
Player moves after using the teleporting checkpoint in both UEFN session and private/public sessions
Observed Result
- Player wouldn’t move after the going through the teleporting checkpoint and boost at the same time in a private/public sessions
- Player can move after going through the teleporting checkpoint in UEFN session
Platform(s)
PC
Island Code
0799-2644-6517 & 3445-2102-2879
Video
Additional Notes
Issue has been occurring since February 2024